UE5 OpenXR LowLevelFatalError

Hi, I have a problem with running a packaged game sample I did in UE5 intended for VR.
When I run it I sometimes not every time get a LowLevelFatalError “Failed to wait on acquired swapchain image. This usually indicates a problem with the OpenXR runtime”
Game is built on UE5 VR Template.
Here is the screenshot


Is this a bug or am I doing something wrong?
Thank you.