UE5 OpenXR LowLevelFatalError

Hi, I have a problem with running a packaged game sample I did in UE5 intended for VR.
When I run it I sometimes not every time get a LowLevelFatalError “Failed to wait on acquired swapchain image. This usually indicates a problem with the OpenXR runtime”
Game is built on UE5 VR Template.
Here is the screenshot

error

Is this a bug or am I doing something wrong?
Thank you.

2 Likes

Hi! did you manage to fix it? im getting the same error and i cant find any solution

Same exact error, but with UE4.27.2, using DX12 + OpenXR + latest SteamVR beta 1.21.6
And also, same issue with the random occurrence. It happens often, but not always. Deal breaker.

I get this in VR in UE5, when transitioning between levels. Did anyone find a solution?

Is there any update on this? Also occurring on the now-released UE5 5.0.1, severely impacts the VR development experience.

Hey there, i am also experiencing this with unreal 4.27.2
This is, when i startup a VR client, which connects to a listen server.

When i start both on one system, it even crashes SteamVR.

As i understand it: If you install the latest SteamVR, you will also automatically get the OpenXR runtime implementation of SteamVR, right?

Reported as a bug through the Unreal Engine issue tracker, no response/ticket yet.

I’m also having issues with this in the ue5 VR template. I managed to get things working playing it in editor but after compiling, crashes immediately.

Does it log any timeouts before crashing? If so, you could try increasing the value of the cvar vr.OpenXRSwapchainRetryCount.

If not, it’s possibly an error in the OpenXR runtime. Have you tried debugging and checking what error code xrWaitSwapchainImage() returns?

Setting vr.OpenXRSwapchainRetryCount=1 in the console appeared to fix this for me (for now).

For future reference this crash was happening on the line XR_ENSURE(xrReleaseSwapchainImage(Handle, &ReleaseInfo)); within FOpenXRSwapchain::ReleaseCurrentImage_RHIThread()

Callstack:

[Inline Frame] UnrealEditor-OpenXRHMD.dll!FOpenXRSwapchain::ReleaseCurrentImage_RHIThread::__l2::<lambda_1ea60c34b8b22b39dfd3e73061da0e7e>::()::__l2::<lambda_25f16afc8ec9ab8a85ca625a79402e9c>::operator()() Line 124 C++
[Inline Frame] UnrealEditor-OpenXRHMD.dll!FOpenXRSwapchain::ReleaseCurrentImage_RHIThread::__l2::<lambda_1ea60c34b8b22b39dfd3e73061da0e7e>::operator()(XrResult Result) Line 124 C++
UnrealEditor-OpenXRHMD.dll!FOpenXRSwapchain::ReleaseCurrentImage_RHIThread() Line 124 C++
[Inline Frame] UnrealEditor-OpenXRHMD.dll!FOpenXRHMD::CopyTexture_RenderThread::__l2::<lambda_ab70d335caf935b3dd11008722e4fdb5>::operator()(FRHICommandListImmediate &) Line 2536 C++
UnrealEditor-OpenXRHMD.dll!TRHILambdaCommand<FRHICommandListImmediate,<lambda_ab70d335caf935b3dd11008722e4fdb5>>::ExecuteAndDestruct(FRHICommandListBase & CmdList, FRHICommandListDebugContext & __formal) Line 787 C++
UnrealEditor-RHI.dll!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase & CmdList) Line 498 C++
UnrealEditor-RHI.dll!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type CurrentThread, const TRefCountPtr & MyCompletionGraphEvent) Line 560 C++
UnrealEditor-RHI.dll!TGraphTask::ExecuteTask(TArray<FBaseGraphTask *,TSizedDefaultAllocator<32>> & NewTasks, ENamedThreads::Type CurrentThread, bool bDeleteOnCompletion) Line 975 C++
[Inline Frame] UnrealEditor-Core.dll!FBaseGraphTask::Execute(TArray<FBaseGraphTask *,TSizedDefaultAllocator<32>> & CurrentThread, ENamedThreads::Type) Line 587 C++
UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread(int QueueIndex, bool bAllowStall) Line 753 C++
UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit(int QueueIndex) Line 642 C++
UnrealEditor-Core.dll!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type CurrentThread) Line 2115 C++
UnrealEditor-RenderCore.dll!FRHIThread::Run() Line 325 C++
UnrealEditor-Core.dll!FRunnableThreadWin::Run() Line 146 C++
UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() Line 68 C++

Are you sure that is the same issue then? The one in the original post happens in WaitCurrentImage_RHIThread().

im not all that familiar with logs and debugging unfortunately. I could paste a log file here if you let me know where I can find the log file.

Setting vr.OpenXRSwapchainRetryCount=1 in the console appeared to fix this for me too but setting it in the .exe compiled version does not.

Here’s what looks like our runtime log file:

Log file open, 07/29/22 11:16:45
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogCore: Display: UnrealTraceServer: Unable to launch the trace store with '"../../../Engine//Binaries/Win64/UnrealTraceServer.exe" fork' (00000002)
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" WillowVR4""
LogCsvProfiler: Display: Metadata set : os="Windows 11 (21H2) [10.0.22000.795] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i7-12700H"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="b580953041f1dc955af6dfa74bd3a052"
LogCsvProfiler: Display: Metadata set : llm="0"
LogIoDispatcher: Display: Reading toc: ../../../WillowVR4/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../WillowVR4/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../WillowVR4/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../WillowVR4/Content/Paks/WillowVR4-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../WillowVR4/Content/Paks/WillowVR4-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../WillowVR4/Content/Paks/WillowVR4-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../WillowVR4/Content/Paks/WillowVR4-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../WillowVR4/Content/Paks/WillowVR4-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../WillowVR4/Content/Paks/WillowVR4-Windows.pak', mount point: '../../../'
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.067559
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-DC7C34E64FFBC30768AD828C3B84985D
         Session CrashGUID >====================================================
LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin OculusVR
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Project plugin XVRFurniture
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/' mounted to '/OculusVR/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/XVRFurniture/Content/' mounted to '/XVRFurniture/'
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogHMD: Failed loading OVRPlugin 1.65.0
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 11 (21H2) [10.0.22000.795] (), CPU: 12th Gen Intel(R) Core(TM) i7-12700H, GPU: Intel(R) Iris(R) Xe Graphics
LogInit: Compiled (64-bit): Jul  7 2022 02:24:55
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: C:/XVR/compiledTestDELETE/Windows/WillowVR4/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 36
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LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
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LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
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[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
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[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
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[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
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[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.07.29-15.16.45:133][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.07.29-15.16.45:133][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.07.29-15.16.45:133][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.07.29-15.16.45:140][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.07.29-15.16.45:140][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.07.29-15.16.45:140][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.07.29-15.16.45:141][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.07.29-15.16.45:167][  0]LogD3D12RHI: Aftermath initialized
[2022.07.29-15.16.45:167][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2022.07.29-15.16.45:186][  0]LogHMD: Optional extension XR_VARJO_quad_views is not available
[2022.07.29-15.16.45:224][  0]LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 0.1.0
[2022.07.29-15.16.45:317][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Max supported Feature Level 12_1, shader model 6.6)
[2022.07.29-15.16.45:317][  0]LogD3D12RHI: Adapter has 16199MB of dedicated video memory, 0MB of dedicated system memory, and 32620MB of shared system memory, 1 output[s]
[2022.07.29-15.16.45:366][  0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (Max supported Feature Level 12_1, shader model 6.6)
[2022.07.29-15.16.45:366][  0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 32620MB of shared system memory, 0 output[s]
[2022.07.29-15.16.45:380][  0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2022.07.29-15.16.45:380][  0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32620MB of shared system memory, 0 output[s]
[2022.07.29-15.16.45:381][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2022.07.29-15.16.45:381][  0]LogInit: Selected Device Profile: [Windows]
[2022.07.29-15.16.45:381][  0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [Windows]
[2022.07.29-15.16.45:381][  0]LogHAL: Display: Platform has ~ 64 GB [68409614336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.07.29-15.16.45:381][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.07.29-15.16.45:381][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.07.29-15.16.45:381][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.07.29-15.16.45:381][  0]LogInit: Computer: SVERM155221
[2022.07.29-15.16.45:381][  0]LogInit: User: Sunil
[2022.07.29-15.16.45:381][  0]LogInit: CPU Page size=4096, Cores=14
[2022.07.29-15.16.45:381][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.07.29-15.16.45:381][  0]LogMemory: Memory total: Physical=63.7GB (64GB approx)
[2022.07.29-15.16.45:381][  0]LogMemory: Platform Memory Stats for Windows
[2022.07.29-15.16.45:381][  0]LogMemory: Process Physical Memory: 179.98 MB used, 183.38 MB peak
[2022.07.29-15.16.45:381][  0]LogMemory: Process Virtual Memory: 163.40 MB used, 163.40 MB peak
[2022.07.29-15.16.45:381][  0]LogMemory: Physical Memory: 10558.59 MB used,  54681.91 MB free, 65240.49 MB total
[2022.07.29-15.16.45:381][  0]LogMemory: Virtual Memory: 16318.18 MB used,  53018.32 MB free, 69336.49 MB total
[2022.07.29-15.16.45:381][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.07.29-15.16.45:387][  0]LogWindows: WindowsPlatformFeatures enabled
[2022.07.29-15.16.45:387][  0]LogInit: Physics initialised using underlying interface: Chaos
[2022.07.29-15.16.45:387][  0]LogInit: Using OS detected language (en-US).
[2022.07.29-15.16.45:387][  0]LogInit: Using OS detected locale (en-US).
[2022.07.29-15.16.45:387][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.07.29-15.16.45:407][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.07.29-15.16.45:407][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2022.07.29-15.16.45:407][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2022.07.29-15.16.45:420][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2022.07.29-15.16.45:420][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2022.07.29-15.16.45:432][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2022.07.29-15.16.45:435][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2022.07.29-15.16.45:435][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2022.07.29-15.16.45:490][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2022.07.29-15.16.45:592][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
[2022.07.29-15.16.45:597][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
[2022.07.29-15.16.45:609][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
[2022.07.29-15.16.45:652][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2022.07.29-15.16.45:652][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2022.07.29-15.16.45:653][  0]LogD3D12RHI:     GPU DeviceId: 0x2420 (for the marketing name, search the web for "GPU Device Id")
[2022.07.29-15.16.45:653][  0]LogWindows: Attached monitors:
[2022.07.29-15.16.45:653][  0]LogWindows:     resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY]
[2022.07.29-15.16.45:653][  0]LogWindows: Found 1 attached monitors.
[2022.07.29-15.16.45:653][  0]LogWindows: EnumDisplayDevices:
[2022.07.29-15.16.45:653][  0]LogWindows:    0. 'Intel(R) Iris(R) Xe Graphics' (P:1 D:1), name: '\\.\DISPLAY1'
[2022.07.29-15.16.45:653][  0]LogWindows:    1. 'Intel(R) Iris(R) Xe Graphics' (P:0 D:0), name: '\\.\DISPLAY2'
[2022.07.29-15.16.45:653][  0]LogWindows:    2. 'Intel(R) Iris(R) Xe Graphics' (P:0 D:0), name: '\\.\DISPLAY3'
[2022.07.29-15.16.45:653][  0]LogWindows:    3. 'Intel(R) Iris(R) Xe Graphics' (P:0 D:0), name: '\\.\DISPLAY4'
[2022.07.29-15.16.45:653][  0]LogWindows:    4. 'NVIDIA GeForce RTX 3080 Ti Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY5'
[2022.07.29-15.16.45:654][  0]LogWindows:    5. 'NVIDIA GeForce RTX 3080 Ti Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY6'
[2022.07.29-15.16.45:654][  0]LogWindows:    6. 'NVIDIA GeForce RTX 3080 Ti Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY7'
[2022.07.29-15.16.45:654][  0]LogWindows:    7. 'NVIDIA GeForce RTX 3080 Ti Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY8'
[2022.07.29-15.16.45:654][  0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 
[2022.07.29-15.16.45:654][  0]LogD3D12RHI:     Adapter Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2022.07.29-15.16.45:654][  0]LogD3D12RHI:   Driver Version: 516.59 (internal:31.0.15.1659, unified:516.59)
[2022.07.29-15.16.45:654][  0]LogD3D12RHI:      Driver Date: 6-23-2022
[2022.07.29-15.16.45:654][  0]LogRHI: Texture pool is 9721 MB (70% of 13887 MB)
[2022.07.29-15.16.45:654][  0]LogD3D12RHI: Async texture creation enabled
[2022.07.29-15.16.45:654][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2022.07.29-15.16.45:662][  0]LogRHI: GeForceNow SDK initialized: 0
[2022.07.29-15.16.45:666][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.07.29-15.16.45:666][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 3959 unique shaders.
[2022.07.29-15.16.45:666][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2022.07.29-15.16.45:666][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1
[2022.07.29-15.16.45:667][  0]LogTemp: Display: Clearing the OS Cache
[2022.07.29-15.16.45:677][  0]LogSlate: Using FreeType 2.10.0
[2022.07.29-15.16.45:677][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.07.29-15.16.45:766][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library WillowVR4. Total 6499 unique shaders.
[2022.07.29-15.16.45:766][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library WillowVR4
[2022.07.29-15.16.45:766][  0]LogShaderLibrary: Display: Logical shader library 'WillowVR4' has been created, components 1
[2022.07.29-15.16.45:766][  0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
[2022.07.29-15.16.45:766][  0]LogRHI: Base name for record PSOs is ../../../WillowVR4/Saved/CollectedPSOs/++UE5+Release-5.0-CL-20979098-WillowVR4_PCD3D_SM5_100C1C794E78D93C24206E806505D21A.rec.upipelinecache
[2022.07.29-15.16.45:766][  0]LogRHI: Could not open FPipelineCacheFile: ../../../WillowVR4/Content/PipelineCaches/Windows/WillowVR4_PCD3D_SM5.upipelinecache
[2022.07.29-15.16.45:766][  0]LogRHI: Display: Failed to open default shader pipeline cache for WillowVR4 using shader platform 0.
[2022.07.29-15.16.45:767][  0]LogInit: Using OS detected language (en-US).
[2022.07.29-15.16.45:767][  0]LogInit: Using OS detected locale (en-US).
[2022.07.29-15.16.45:767][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
[2022.07.29-15.16.45:767][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
[2022.07.29-15.16.45:767][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2022.07.29-15.16.45:767][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2022.07.29-15.16.45:769][  0]LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up
[2022.07.29-15.16.45:843][  0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[2022.07.29-15.16.45:843][  0]LogInit: Selected Device Profile: [Windows]
[2022.07.29-15.16.45:844][  0]LogDeviceProfileManager: Active device profile: [000002A3D3376280][000002A3A20B89E0 50] Windows
[2022.07.29-15.16.45:844][  0]LogDeviceProfileManager: Profiles: [000002A3D3376280][000002A3A20B89E0 50] Windows, 
[2022.07.29-15.16.45:844][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2022.07.29-15.16.45:858][  0]LogNetVersion: WillowVR4 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1105290982)
[2022.07.29-15.16.45:871][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2022.07.29-15.16.45:876][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.07.29-15.16.45:876][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.07.29-15.16.45:880][  0]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.000057 seconds
[2022.07.29-15.16.45:887][  0]LogMoviePlayer: Initializing movie player
[2022.07.29-15.16.45:888][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9B71D7F7461FC52E8025B18CE8C08494 | Instance: EAF62A214CFE6977BB036E9BFE49DB09 (SVERM155221-12436).
[2022.07.29-15.16.45:894][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.07.29-15.16.45:894][  0]LogOcInput: OculusInput pre-init called
[2022.07.29-15.16.45:899][  0]LogUObjectArray: 17717 objects as part of root set at end of initial load.
[2022.07.29-15.16.45:899][  0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2022.07.29-15.16.45:899][  0]LogUObjectAllocator: 3878336 out of 0 bytes used by permanent object pool.
[2022.07.29-15.16.45:899][  0]LogUObjectArray: CloseDisregardForGC: 17717/17717 objects in disregard for GC pool
[2022.07.29-15.16.45:900][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2022.07.29-15.16.45:900][  0]LogEngine: Initializing Engine...
[2022.07.29-15.16.46:428][  0]LogStreaming: Display: AsyncLoading2 - InitialLoad Finalized: 17317 script object entries in 475.19 KB
[2022.07.29-15.16.46:428][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2022.07.29-15.16.46:432][  0]LogInit: Initializing FReadOnlyCVARCache
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Initializing Audio Device Manager...
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.07.29-15.16.46:432][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Audio Device Manager Initialized
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.07.29-15.16.46:432][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2022.07.29-15.16.46:432][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Audio Spatialization Plugin: Resonance Audio is external send: 1
[2022.07.29-15.16.46:432][  0]LogAudio: Display: Audio Reverb Plugin: Resonance Audio
[2022.07.29-15.16.46:433][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.07.29-15.16.46:437][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.07.29-15.16.46:437][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.07.29-15.16.46:457][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2022.07.29-15.16.46:458][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.07.29-15.16.46:458][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.07.29-15.16.46:458][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.07.29-15.16.46:460][  0]LogStreaming: Warning: LoadPackage: SkipPackage: /ResonanceAudio/ResonanceSubmixDefault (0x30C8723EB0E7B477) - The package to load does not exist on disk or in the loader
[2022.07.29-15.16.46:460][  0]LogUObjectGlobals: Warning: Failed to find object 'Object /ResonanceAudio/ResonanceSubmixDefault.ResonanceSubmixDefault'
[2022.07.29-15.16.46:460][  0]LogResonanceAudio: Error: Failed to load Resonance Reverb Submix from object path '/ResonanceAudio/ResonanceSubmixDefault.ResonanceSubmixDefault' in ResonanceSettings. Creating 'Resonance Reverb Submix' as stub.
[2022.07.29-15.16.46:460][  0]LogResonanceAudio: Error: Failed to find Resonance UResonanceAudioReverbPluginPreset on default reverb submix. Creating stub '/ResonanceAudio/ResonanceSubmixDefault.ResonanceSubmixDefault'.
[2022.07.29-15.16.46:460][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.07.29-15.16.46:460][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.07.29-15.16.46:461][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.07.29-15.16.46:461][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.07.29-15.16.46:461][  0]LogInit: FAudioDevice initialized.
[2022.07.29-15.16.46:461][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.07.29-15.16.46:461][  0]LogInit: Texture streaming: Enabled
[2022.07.29-15.16.46:461][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.07.29-15.16.46:462][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.07.29-15.16.46:463][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.07.29-15.16.46:463][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.07.29-15.16.46:463][  0]LogInit: Display: Game Engine Initialized.
[2022.07.29-15.16.46:473][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error.
[2022.07.29-15.16.46:473][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png
[2022.07.29-15.16.46:473][  0]LogInit: Display: Starting Game.
[2022.07.29-15.16.46:473][  0]LogNet: Browse: /Game/VRTemplate/Maps/VRTemplateMap?Name=Player
[2022.07.29-15.16.46:473][  0]LogLoad: LoadMap: /Game/VRTemplate/Maps/VRTemplateMap?Name=Player
[2022.07.29-15.16.46:473][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2022.07.29-15.16.46:473][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.07.29-15.16.46:473][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.07.29-15.16.46:474][  0]LogStreaming: Display: 0.005 ms (0.002+0.003) ms for processing 28/28 objects in NotifyUnreachableObjects( Queued=0, Async=0). Removed 0/2 (131->131 tracked) packages and 0/26 (134->134 tracked) public exports.
[2022.07.29-15.16.46:475][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.07.29-15.16.46:476][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
[2022.07.29-15.16.48:924][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'VRTemplateMap'.
[2022.07.29-15.16.48:924][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.07.29-15.16.48:925][  0]LogAIModule: Creating AISystem for world VRTemplateMap
[2022.07.29-15.16.48:925][  0]LogLoad: Game class is 'VRGameMode_C'
[2022.07.29-15.16.48:932][  0]LogWorld: Bringing World /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2022.07.29-11.16.48
[2022.07.29-15.16.48:932][  0]LogWorld: Bringing up level for play took: 0.006595
[2022.07.29-15.16.48:933][  0]LogSpawn: Warning: SpawnActor failed because no class was specified
[2022.07.29-15.16.48:934][  0]LogSlate: New Slate User Created.  User Index 8, Is Virtual User: 1
[2022.07.29-15.16.48:934][  0]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
[2022.07.29-15.16.48:934][  0]vr.PixelDensity = "1"
[2022.07.29-15.16.48:935][  0]LogLoad: Took 2.461850 seconds to LoadMap(/Game/VRTemplate/Maps/VRTemplateMap)
[2022.07.29-15.16.48:935][  0]LogViewport: Scene viewport resized to 2560x1440, mode WindowedFullscreen.
[2022.07.29-15.16.49:198][  0]LogResonanceAudio: Display: Resonance Audio Listener is initialized
[2022.07.29-15.16.49:198][  0]LogSlate: Took 0.000339 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.07.29-15.16.49:199][  0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
[2022.07.29-15.16.49:199][  0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=145236, PathHashSize=16, EntriesSize=19104, TotalSize=164356
[2022.07.29-15.16.49:199][  0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
[2022.07.29-15.16.49:199][  0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
[2022.07.29-15.16.49:199][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.07.29-15.16.49:199][  0]LogLoad: (Engine Initialization) Total time: 4.22 seconds
[2022.07.29-15.16.49:203][  0]LogRenderer: Warning: Deprectaed CVar r.BasePassOutputsVelocity is set to 0. Remove and use r.VelocityOutputPass instead.
[2022.07.29-15.16.49:203][  0]LogRenderer: Warning: Deprectaed CVar r.VertexDeformationOutputsVelocity is set to 0. Remove and use r.Velocity.EnableVertexDeformation instead.
[2022.07.29-15.16.49:211][  0]LogRenderer: Warning: Resizing VR buffer to 4936 by 2740
[2022.07.29-15.16.49:526][  0]LogContentStreaming: Texture pool size now 1000 MB
[2022.07.29-15.16.49:543][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.07.29-15.16.49:824][  0]LogSlate: Slate font cache was flushed
[2022.07.29-15.16.49:829][  1]LogSlate: Took 0.000480 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.07.29-15.16.49:886][  9]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2022.07.29-15.16.54:812][595]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[2022.07.29-15.16.58:688][884]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.085 s
[2022.07.29-15.16.58:688][884]LogOutputDevice: Error: === Handled ensure: ===
[2022.07.29-15.16.58:688][884]LogOutputDevice: Error: 
[2022.07.29-15.16.58:688][884]LogOutputDevice: Error: Ensure condition failed: ((Result) >= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD_Swapchain.cpp] [Line: 47]
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: Stack: 
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f6057d2 WillowVR4.exe!FOpenXRSwapchain::IncrementSwapChainIndex_RHIThread() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f60a51f WillowVR4.exe!FOpenXRHMD::OnBeginRendering_RHIThread() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f5ff93c WillowVR4.exe!FRHICommand<FRHICommandSetViewport,FRHICommandSetViewportString1099>::ExecuteAndDestruct() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff724673671 WillowVR4.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff724663ac2 WillowVR4.exe!FExecuteRHIThreadTask::DoTask() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff72467584f WillowVR4.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209cf894 WillowVR4.exe!FNamedTaskThread::ProcessTasksNamedThread() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209cfd2e WillowVR4.exe!FNamedTaskThread::ProcessTasksUntilQuit() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209d00d1 WillowVR4.exe!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff7247d54aa WillowVR4.exe!FRHIThread::Run() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff721015a3b WillowVR4.exe!FRunnableThreadWin::Run() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ff72100e6b0 WillowVR4.exe!FRunnableThreadWin::GuardedRun() []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ffdfae754e0 KERNEL32.DLL!UnknownFunction []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: [Callstack] 0x00007ffdfbcc485b ntdll.dll!UnknownFunction []
[2022.07.29-15.16.58:690][884]LogOutputDevice: Error: 
[2022.07.29-15.16.58:690][884]LogStats:                SubmitErrorReport -  0.000 s
[2022.07.29-15.16.58:760][884]LogRHI: Error: Breadcrumbs 'RHIThread'

[2022.07.29-15.16.58:760][884]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2022.07.29-15.16.58:760][884]LogMemory: Platform Memory Stats for Windows
[2022.07.29-15.16.58:760][884]LogMemory: Process Physical Memory: 1454.81 MB used, 2075.68 MB peak
[2022.07.29-15.16.58:760][884]LogMemory: Process Virtual Memory: 4063.62 MB used, 4712.41 MB peak
[2022.07.29-15.16.58:760][884]LogMemory: Physical Memory: 11224.89 MB used,  54015.61 MB free, 65240.49 MB total
[2022.07.29-15.16.58:760][884]LogMemory: Virtual Memory: 17380.76 MB used,  51955.73 MB free, 69336.49 MB total
[2022.07.29-15.16.58:760][884]LogStats:                    SendNewReport -  0.071 s
[2022.07.29-15.16.58:760][884]LogStats:             FDebug::EnsureFailed -  0.156 s
[2022.07.29-15.16.58:760][884]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.001 s
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: === Handled ensure: ===
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: 
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: Ensure condition failed: ((Result) >= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD_Swapchain.cpp] [Line: 83]
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: OpenXR call failed with result XR_ERROR_CALL_ORDER_INVALID
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: Stack: 
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f618336 WillowVR4.exe!FOpenXRSwapchain::WaitCurrentImage_RHIThread() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f60a53e WillowVR4.exe!FOpenXRHMD::OnBeginRendering_RHIThread() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff71f5ff93c WillowVR4.exe!FRHICommand<FRHICommandSetViewport,FRHICommandSetViewportString1099>::ExecuteAndDestruct() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff724673671 WillowVR4.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff724663ac2 WillowVR4.exe!FExecuteRHIThreadTask::DoTask() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff72467584f WillowVR4.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209cf894 WillowVR4.exe!FNamedTaskThread::ProcessTasksNamedThread() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209cfd2e WillowVR4.exe!FNamedTaskThread::ProcessTasksUntilQuit() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff7209d00d1 WillowVR4.exe!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff7247d54aa WillowVR4.exe!FRHIThread::Run() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff721015a3b WillowVR4.exe!FRunnableThreadWin::Run() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ff72100e6b0 WillowVR4.exe!FRunnableThreadWin::GuardedRun() []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ffdfae754e0 KERNEL32.DLL!UnknownFunction []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: [Callstack] 0x00007ffdfbcc485b ntdll.dll!UnknownFunction []
[2022.07.29-15.16.58:760][884]LogOutputDevice: Error: 
[2022.07.29-15.16.58:760][884]LogStats:                SubmitErrorReport -  0.000 s
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Status: PageFault
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Failed to get Aftermath stack data
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Faulting address: 0x0000000000000000
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Faulting resource dims: 0 x 0 x 0
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Faulting result size: 0 bytes
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Faulting resource mips: 0
[2022.07.29-15.16.58:825][884]LogRHI: Error: [Aftermath] Faulting resource format: UNKNOWN (0x0)
[2022.07.29-15.16.58:825][884]LogD3D12RHI: Error: [GPUBreadCrumb] Last tracked GPU operations:
[2022.07.29-15.16.58:825][884]LogD3D12RHI: Error: [GPUBreadCrumb]	3D Queue 0 - End: Frame 881 - SlateUI Title = WillowVR4 (64-bit Development PCD3D_SM5) 
[2022.07.29-15.16.58:832][884]LogRHI: Error: Breadcrumbs 'RHIThread'

[2022.07.29-15.16.58:836][884]LogD3D12RHI: Error: [GPUBreadCrumb]	Compute Queue 0 - No Data
[2022.07.29-15.16.58:836][884]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2022.07.29-15.16.58:848][884]LogD3D12RHI: Error: [GPUBreadCrumb]	Copy Queue 0 - No Data
[2022.07.29-15.16.58:848][884]LogMemory: Platform Memory Stats for Windows
[2022.07.29-15.16.58:848][884]LogMemory: Process Physical Memory: 1455.06 MB used, 2075.68 MB peak
[2022.07.29-15.16.58:861][884]LogMemory: Process Virtual Memory: 4063.67 MB used, 4712.41 MB peak
[2022.07.29-15.16.58:861][884]LogMemory: Physical Memory: 11226.04 MB used,  54014.45 MB free, 65240.49 MB total
[2022.07.29-15.16.58:861][884]LogMemory: Virtual Memory: 17376.82 MB used,  51959.67 MB free, 69336.49 MB total
[2022.07.29-15.16.58:861][884]LogStats:                    SendNewReport -  0.073 s
[2022.07.29-15.16.58:861][884]LogStats:             FDebug::EnsureFailed -  0.074 s
[2022.07.29-15.16.58:861][884]LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD_Swapchain.cpp] [Line: 93] 
Failed to wait on acquired swapchain image. This usually indicates a problem with the OpenXR runtime.



[2022.07.29-15.16.58:861][884]LogD3D12RHI: Error: DRED: No breadcrumb head found.
[2022.07.29-15.16.58:872][884]LogD3D12RHI: Error: DRED: No PageFault data.
[2022.07.29-15.16.58:872][884]LogD3D12RHI: Error: Memory Info from frame ID 882:
[2022.07.29-15.16.58:872][884]LogD3D12RHI: Error: 	Budget:	15431.00 MB
[2022.07.29-15.16.58:872][884]LogD3D12RHI: Error: 	Used:	2960.67 MB
[2022.07.29-15.18.58:725][884]LogRHI: Error: Breadcrumbs 'RHIThread'

[2022.07.29-15.18.58:725][884]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2022.07.29-15.18.58:725][884]LogMemory: Platform Memory Stats for Windows
[2022.07.29-15.18.58:725][884]LogMemory: Process Physical Memory: 1454.71 MB used, 2075.68 MB peak
[2022.07.29-15.18.58:725][884]LogMemory: Process Virtual Memory: 4062.76 MB used, 4712.41 MB peak
[2022.07.29-15.18.58:725][884]LogMemory: Physical Memory: 11243.91 MB used,  53996.59 MB free, 65240.49 MB total
[2022.07.29-15.18.58:725][884]LogMemory: Virtual Memory: 17383.70 MB used,  51952.79 MB free, 69336.49 MB total
[2022.07.29-15.18.58:725][884]LogWindows: FPlatformMisc::RequestExit(0)
[2022.07.29-15.18.58:725][884]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0)
[2022.07.29-15.18.58:725][884]LogCore: Engine exit requested (reason: Win RequestExit)
[2022.07.29-15.18.58:725][884]LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD_Swapchain.cpp] [Line: 93] 
Failed to wait on acquired swapchain image. This usually indicates a problem with the OpenXR runtime.



[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Status: PageFault
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Failed to get Aftermath stack data
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Faulting address: 0x0000000000000000
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Faulting resource dims: 0 x 0 x 0
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Faulting result size: 0 bytes
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Faulting resource mips: 0
[2022.07.29-15.18.58:725][884]LogRHI: Error: [Aftermath] Faulting resource format: UNKNOWN (0x0)
[2022.07.29-15.18.58:725][884]LogOutputDevice: Warning: 

Script Stack (0 frames):

[2022.07.29-15.18.58:725][884]LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1230] 
GPU has hung or crashed!




According to the log, you are getting another OpenXR error before the other one, xrAcquireSwapchainImage() returns a XR_ERROR_RUNTIME_FAILURE error. This may mean that there is some issue on the OpenXR runtime side. According to the logs, it’s using SteamVR as the OpenXR runtime, so make sure it’s updated and running properly, and check the SteamVR logs for any errors.

Also, vr.OpenXRSwapchainRetryCount is set to 9 by default. Setting it to 1 just makes it wait less time, and may cause other issues if the runtime lags.

which steamvr log should I look at, theres a ton?

steamvr is fully updated. I also increased vr.open to 100 still had errors. I’ll see if I can locate steamVR logs now. I have to say. I haven’t been able to run fully a single VR app using ue5 vr template. Lumen is great but baked VR crashes the GPU without real consistency. For instance, it was running perfect last night, so I did a final render ( didn’t increase texture size, just uped the quality ) and that project now crashes. When i reverted back to last nights build, thats now crashing too. But after running it 3 times, it works. This is the other fatal error I get often:
image

image

Found the issue. “change RHI to use dx11”

There is some kind of DirectX 12 fix for Unity in the SteamVR beta branch. It’s possible it might fix the issue if you haven’t tried it yet.

Also, you can get a consolidated view of the SteamVR logs by going to Menu → Developer → Web Console. Much faster than going through the individual files.

For anyone still running into this crash: removing PlanarReflection actors from the scene solved the crash. It was very tricky to debug since there were no useful logs as a result of this being a renderer timeout error.