So I’m trying to make a 1v1 local multiplayer arena mode in my game (UE 5.3 on Mac M1 Ventura).
I have a bunch of controllers at home (2x PS5, 1x Xbox one).
When I plug 2 controllers in (no matter which one), only one is being detected (I’m testing if they are detected by trying to assign a button (by pressing it) to an Input Action).
It’s not a controller problem because when I unplug the one that works, the other one starts working. Also, they are both showing up in the os options.
Unfortunately this issue has persisted since about Unreal 4.26. Additional gamepads on macOS, and iOS are not recognized. It’s tragic and it’s affecting every coop Mac developer I’ve spoken to about it.
Please submit a bug report to Epic to raise the priority on this issue and if you find a solution, please share it because it would help a lot of us in the Apple Unreal community.
Cheers.