[UE5] Objects invisible on high resolution screenshot

Hi, I have an issue while I do an high res screenshot in UE5. Some meshes in my scene desapear in the screenshot (only if I’m in the lit viewport).
Did anyone already encounter this problem?
Thanks!

Select your object. under Details, search for LOD. Under Advanced you will see “Forced LOD Model”. It probably reads “0” zero.
Change it to “1” one. Your object will probably show up in screen capture now.

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