UE5 Not using 100% GPU during sequence rendering

I just swapped out graphic cards and installed a 3090. I created an animation sequence for a scene Im working on and set it up in the MRQ to render it out.

When I started rendering the sequence, just for giggles, I opened the Task Manager to see how much RAM and GPU was being used, and much to my surprise my 3090 was only being utilized at about 20%. I was expecting it to be pounding the GPU for max rendering speed…

Is this normal? Or do I need to change a setting to get the max rendering performance out of my 3090?

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