UE5 Niagara use Several Random Seeds in 1 Emitter

Hello, I am an Unreal vfx worker.
I work on desinging particles using the Niagara system. When I chose the form that I liked when spraying smoke, I found it using the random seed of deminism. However, I would like to apply two or three random seed values rather than one random seed, and I am asking if anyone knows.