UE5 MRQ Rendering resolution exceeds 8K,problems will occur on the left and right sides of the picture.

UE5.5。

When the rendering resolution exceeds 8K, problems will occur on the left and right sides of the picture.

It is known that there is no problem with disabling GLOBAL ILLUMInation, but when using Lumen with a resolution exceeding 8K, there will be issues

Yeah this was a bug in 5.5. Can you try it in 5.6?

Due to project reasons, we are unable to upgrade the version.

Is there any other solution??

That makes sense, lumen was designed for real-time applications primarily and I don’t think a size bigger than 8K was a considered use case. If you’re rendering this for offline use, I’d just use the path-tracer working in tiles, it can handle things like this pretty well.