I find the solution;
Click your mesh in the scene > In details panel > Enable “Override Distance Field Self Shadow Bias”
After enabled that, change “Distance Field Shadow Bias” value until this issue fix
Thanks to TheGameDevLife for help
I find the solution;
Click your mesh in the scene > In details panel > Enable “Override Distance Field Self Shadow Bias”
After enabled that, change “Distance Field Shadow Bias” value until this issue fix
Thanks to TheGameDevLife for help