UE5 Model Shading Issue

Hi!
I made a platform model in Blender and I exported it to UE5, but it has some shading issues

Issue;
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Here is Blender export options;


I also tried Smoothing option set to Face, but it’s still not worked

Here is UE5 import options


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How can I solve this issue?

Really no one is know the answer? What kinda bug is that
By the way, normals are correct there is no weird thing

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Looks like DFAO, try disabling cast shadows in your skylight

I need shadows, so I can’t close it

I find the solution;
Click your mesh in the scene > In details panel > Enable “Override Distance Field Self Shadow Bias
After enabled that, change Distance Field Shadow Bias value until this issue fix

Thanks to TheGameDevLife for help

1 Like

It was a diagnostic step not a solution, glad you resolved it though