(UE5) Megascans trees wind not working with path tracing.

Yes as soon as I change it to Lit everything starts moving as its supposed to. But when i switch it to path tracing it all stops.

I tried rendering it out with the movie que hoping that maybe it did not work in the view port but that did not work either.

I am using the first Wheat grass pack from here

Could it be nanite or something else?