UE5: "Landscape Physical Material Needs to be Rebuilt"

what solved the problem in my file:

  1. Created a new material and assigned it to the landscape
  2. I re-assigned my actual landscape material

also, after rebuilding, that could “visually” just look like your texture map get’s blurry, can be only a tiling issue.

Once the Landscape was rebuilt, the scaling and tiling is changing.
So check after rebuilding the tiling of your texture map.

that fixed it

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