[UE5] KRYPTON My version of my Favorite Superhero: Superman

I truly appreciate your feedback @Thorsten09. Big Thanks :sparkling_heart:

Resident Evil, A Innovator and Classic. My intro to Survival Horror. Good Times. Of course, I had to pay homage and implement that technique in V8SUPERCAM using Volume Actor. The only addition is switching to Body Viewpoints like First Person. You can see this at work in V8SUPERCAM Video Timeline 1:07.

Hyper-Cinematic Games: A New Genre.

I’m using it in all my games as it is. I just have to work out all the clipping bugs. I’m no longer using a single perspective for games. I’m promoting the Hyper-Cinematic (Multi-perspective) Genre from this point forward. I aim to develop many different games/sims in many different genres. I anticipate it being very niche. But, its time for it to exist.

Striving towards the mastery of control over camera and avatar to do what you want when you want will be part of the skill building. Players are now responsible for controlling a avatar and directing their camera shots. Distance and Angle calculations between camera & body will be used for difficulty scoring multiplier.

I think Streamers will appreciate this ability to give their viewers a different visual experience each playthrough.

I anticipate…

  1. Players performing playthroughs in a forced single perspective without switching.
  2. Players developing Camera and Avatar Movement Combinations and creating tutorials on how to pull them off.
  3. Players recreating scenes from other Games and other Players.
  4. Real-time Machinima (Hyper-Machinima hehe).

At the end of the day, one is free not to switch the camera at all.

I Love Rail-Shooters!

When I get the Recording feature implemented, I’ll use V8SUPERCAM in the development of a traditional Rail Shooter to generate pre-recorded routes. I’m also going to implement procedural generation of Volume and Motion Actors between rooms and paths to automate the Rail generation in real-time. This is more so, to allow me to add a Rail Shooter Game Mode to existing levels for replay.