UE5 IK Retargeter "Current Retarget Pose" - Import Pose Asset

Hi! I think I’m having the same problem… When I import Mixamo data into my MetaHuman body, the mocap animation is all messed up, way different than the captured one… So maybe I need to have the MetaHuman posed just like the “RTG_UE4Manny_UE5Manny” dummy?



I’ve changed all the translation retargeting to “Skeleton” type, just keeping root and pelvis as “Animation” type… Please, anyone could help me on how to fix this, so I have the same movements my Mixamo data has?

Thanks in advance!