UE5 - How to - player mesh ignore some decals but not others

I saw this exact thread on Reddit actually :slight_smile: I have a lot to unpack. It assumes knowledge of editing material attributes for the surface materials, so I deduce I need to figure out how to get into the material editor now and set properties how I need.

A tutorial on this would be immensely helpful; when I get my head wrapped around it I will do up a youtube on it.

Thank for the reply.