UE5 gpu crashed or d3d device removed

@julschau I have this issue and I’m still running Windows 10 with UE 5.02 (DX12) on an Alienware (no MSI/Riva) with an RTX 3090 and 64GB ram. Intermittent regular crashes, seemingly unrelated to the complexity of the scene.

I found the issue only occurs when I have Support Hardware Raytracing enabled and when Metahumans are in the level.

Unfortunately, disabling hardware raytracing or switching to DX11 or Vulcan are suboptimal solutions since the quality of my cinematic renders greatly suffers.

Hoping 5.1 fixes it!

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