2023-12-16 16-04-17.mkv (16.4 MB)
You can see on the video that when I run the game in the default viewport, the gun and my custom widgets look full and not cut. But if I change the viewport’s size, or run the game in a separate window, widgets are cut and the distance to the weapon is changed. How can I overcome it to make the camera cover the weapon fully regardless of the aspect ratio?