1 : Planar Reflections (like windows glasses) with translucency made easy light and lumen full compatible
2 : Add a slider to control the lumen Gi Saturation would be really amazing
3 : Please don’t remove displacement in the materials (the new mesh displace is really great but the possibility to have it in the material is also very practicle)
4 : Add DLSS in render queue with possibility to set screen size at 100%
5 : quicker compilations
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