As soon as I click any of the DLSS presets in my viewport-- Quality, Performance, High Performance, whichever-- I get a crash.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000040000062a
UnrealEditor_NGXD3D12RHI!FNGXD3D12RHI::ExecuteDLSS() [C:\BuildAgent\work\206b5■■■6ada38bf_Stage\Plugin\DLSS\HostProject\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp:213]
UnrealEditor_DLSS!<lambda_0d0ba00dcd58f5790028a6b3e27b95a9>::operator()() [C:\BuildAgent\work\206b5■■■6ada38bf_Stage\Plugin\DLSS\HostProject\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.cpp:551]
UnrealEditor_DLSS!TRHILambdaCommand<FRHICommandListImmediate,<lambda_0d0ba00dcd58f5790028a6b3e27b95a9> >::ExecuteAndDestruct() [C:\BuildAgent\work\206b5■■■6ada38bf\BuildScripts_deps\ue\Engine\Source\Runtime\RHI\Public\RHICommandList.h:787]
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
And the logfile:
[2022.05.25-15.34.41:659][517]LogDLSSEditor: SDLSSSettings::OnHeaderClicked InQualityLevel = 0
[2022.05.25-15.34.42:910][595]LogRHI: Error: Breadcrumbs ‘RHIThread’[2022.05.25-15.34.44:712][595]LogThreadingWindows: Error: Runnable thread RHIThread crashed.
[2022.05.25-15.34.44:712][595]LogWindows: Error: === Critical error: ===
[2022.05.25-15.34.44:712][595]LogWindows: Error:
[2022.05.25-15.34.44:712][595]LogWindows: Error: Fatal error!
[2022.05.25-15.34.44:712][595]LogWindows: Error:
[2022.05.25-15.34.44:712][595]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000040000062a
[2022.05.25-15.34.44:712][595]LogWindows: Error:
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff8c32d315b UnrealEditor-NGXD3D12RHI.dll!FNGXD3D12RHI::ExecuteDLSS() [C:\BuildAgent\work\206b5■■■6ada38bf_Stage\Plugin\DLSS\HostProject\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp:213]
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff8eeef5b41 UnrealEditor-DLSS.dll!<lambda_0d0ba00dcd58f5790028a6b3e27b95a9>::operator()() [C:\BuildAgent\work\206b5■■■6ada38bf_Stage\Plugin\DLSS\HostProject\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.cpp:551]
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff8eeef8fb8 UnrealEditor-DLSS.dll!TRHILambdaCommand<FRHICommandListImmediate,<lambda_0d0ba00dcd58f5790028a6b3e27b95a9> >::ExecuteAndDestruct() [C:\BuildAgent\work\206b5■■■6ada38bf\BuildScripts_deps\ue\Engine\Source\Runtime\RHI\Public\RHICommandList.h:787]
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff93ab9cd91 UnrealEditor-RHI.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff93ab8253f UnrealEditor-RHI.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff93ab9f075 UnrealEditor-RHI.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90ae63a9d UnrealEditor-Core.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90ae63f3e UnrealEditor-Core.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90ae642e1 UnrealEditor-Core.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90d4bd0ad UnrealEditor-RenderCore.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90b5379fb UnrealEditor-Core.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff90b530a60 UnrealEditor-Core.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff9ba597034 KERNEL32.DLL!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error: [Callstack] 0x00007ff9bae82651 ntdll.dll!UnknownFunction
[2022.05.25-15.34.44:712][595]LogWindows: Error:
[2022.05.25-15.34.44:712][595]LogWindows: Error: Crash in runnable thread RHIThread
[2022.05.25-15.34.44:728][595]LogExit: Executing StaticShutdownAfterError
It was working fine on 5.0.1 just last night. Anything I should try? Thanks.