UE5 disables the post process volume when Rendering

Greetings to all, someone who can help me with cinematics. when I render or run game mode, Unreal disables the post process volume. I’ve tried everything, including turning off game mode to no avail. For your attention thanks!!!.

Hi there @Hmmedina. Hope you’re doing well!

This topic has been moved from International to Rendering.

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Thanks and happy developing! :slight_smile:

I have no idea why the post process would be disabling, but if this is happening when you play, you could always try setting it to enabled on begin play.

Not sure why it happens but can you try to check if this is camera post-process or actor post-process volume? You can try to play around with the priority as well.

Of course yes, I’ll keep that in mind.

thanks, i’ll check it

Ok, I’ll do the verifications.