Hello, is it possible to know if the are any plans to add support for Deadline in UE5?
On this page (FAQ: Rendering - Docs - Epic Developer Community Forums) it is mentioned that there was a plan to “integrate Deadline out of the box for 4.26”.
The current integration of Deadline for UE doesn’t support Movie Render Queue.
I mean, it’s fairly easy to just submit a job using the command line, but being able to split the process into different tasks (like one task per frame), and keep track of the progress is not straightforward to implement, even though there’s already everything to do that, it’s just not implemented.
We’re interested in this as well. It seems like Epic had plans for this on version 4.26 roadmap but never came to fruition.
On the AWS Deadline forums there’s a few people going through this, it seems like one of them has a working plugin for a previous version of the engine. Perhaps this is a conversation that can be continued there.