I have a Intel core i9 with 64GB RAM and an RTX 3090 graphics card.
I load the default VR template, import a simple model into it, and attempt to build lightning. NO changes to any settings, no additional lights, nothing other than a new figure imported from DAZ.
UE5 consistently crashes with the following:
“Assertion failed: CurrentGPUVirtualAddress != 0 [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12DescriptorCache.cpp] [Line: 729]”
I have another machine with two graphics cards (RTX 3080 and Titan RTX), same thing happens – same error.
I’ve been using UE4.27 successfully for several months, and even UE5 EA doesn’t have this problem for me.
Any suggestions?