Whenever I compile from the Editor and restart the project, I get the following error message, leading to a crash:
The fix to this is that I delete the Binaries and Intermediate in the Plugin and rebuild the project. This is not an ideal solution for every time I try to compile.
Another work-around is that I just build and launch the Editor from VS Studio Debugging, which allows me to compile and play without module issues. But the drawback is that if I launch the project from solely the editor, the changes I made in VS Studio are not reflected unless I compile from the Editor itself.
Anyone else having a similar situation or can offer a more ideal solution?
I appreciate the help!