UE5 CollabViewer - Datasmith imports are not syncing properly

Hello,

I’ve just started with Unreal Engine and am very interested in VR.

I am using the CollabViewer and have deleted the content except for the trees.

I imported a model with Datasmith. The imported model is moveable and has collision.

If the host moves the imported model then it will not be synced to the client.
If the client moves the model, then it is synchronized with the host.

If the tree is moved that already existed in the template, then it will always be correctly synchronized, whether it is moved from the host or client.

My question is whether I have to set something for models imported with Datasmith so that the models are correctly synchronized with host and client? Replication settings?

I need help, because I don’t know where I can change these settings.

Thanks in advance