I’m using the cable component in UE5 to act as a grappling hook. My problem is, whenever something is behind the grappling hook, it completely stops rendering and I have zero clue as to why.
See video here - All I’m doing is checking and unchecking the “Hidden during gameplay” checkbox for my background which is a default cube with a basic material on it. When the cube is hidden, the cable component shows up and works fine. When the cube is visible, it stops rendering?
hey funnily enough i have a similar problem but only in 5.1.2: i use a spline mesh component for a grappling hook which seems to disappear. Not problem in 5.0. So maybe there is something wrong with splines?