UE5 - Cable Component vanishing if there's something behind it?

Hello,

I’m using the cable component in UE5 to act as a grappling hook. My problem is, whenever something is behind the grappling hook, it completely stops rendering and I have zero clue as to why.

See video here - All I’m doing is checking and unchecking the “Hidden during gameplay” checkbox for my background which is a default cube with a basic material on it. When the cube is hidden, the cable component shows up and works fine. When the cube is visible, it stops rendering?

Any help would be greatly appreciated!

UPDATE - This appears to be a problem related to Lumen. Disabling it and going back to Screen Space fixed the issue.

Luckily I don’t need Lumen for this project, but it’s worth noting this is an issue.

have the same problem

PS: so are you trying to do TeeWorlds mechanic?

hey funnily enough i have a similar problem but only in 5.1.2: i use a spline mesh component for a grappling hook which seems to disappear. Not problem in 5.0. So maybe there is something wrong with splines?