Hi all,
I’m new to VR development and I’m trying to package my first VR demo with UE5.
Throughout testing with VR Preview inside the engine, everything seemed fine, but I had a few issues after packaging:
When I try to package directly to the VR device (Meta Quest 3S) the game is stuck on loading the splash screen forever.
When I try to package manually to Android ASTC and then adding the build manually from the Developer Hub, the game launches but I can see all the meshes in the level loading and when I face a certain direction in the level the screen starts to stutter as if it’s about to crash.
I’ve been looking for a few days now and I can’t find a solution for this. Anyone might know what may cause these issues?