UE5 Build isn't Working Correctly

Hi all,

I’m new to VR development and I’m trying to package my first VR demo with UE5.

Throughout testing with VR Preview inside the engine, everything seemed fine, but I had a few issues after packaging:

When I try to package directly to the VR device (Meta Quest 3S) the game is stuck on loading the splash screen forever.

When I try to package manually to Android ASTC and then adding the build manually from the Developer Hub, the game launches but I can see all the meshes in the level loading and when I face a certain direction in the level the screen starts to stutter as if it’s about to crash.

I’ve been looking for a few days now and I can’t find a solution for this. Anyone might know what may cause these issues?