[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

Hi @Envieous, thank you for sharing the shader. I saw that you had simulated subsurface scattering in the older versions of the shader from [WIP] Anime/Toon Stylized Shading Model, specifically up to UE 4.26.

Out of curiosity, was there a reason you stopped supporting subsurface scattering in your shader?