[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

I’ve been using deferred for a while and havent had an issue. You don’t need to use the Gbuffer for EVERYTHING, only things that exist after the basepass, and worst case you can always add more.

nope, ive paid no attention to substrate when I found out it wasnt a nice modular thing you could modify without changing the source like it should have been lol