There are some changes in structures like Quat in last main branches, and also epic did some changes to core skin shaders. I’ll try to look at it and integrate DQ shading into ue5 main branch.
2 Likes
There are some changes in structures like Quat in last main branches, and also epic did some changes to core skin shaders. I’ll try to look at it and integrate DQ shading into ue5 main branch.