Hey, guys!
I’m having a little trouble when trying to update a session already created with the “Advanced Sessions” plugin in UE5, let me explain…
I have a “Create Private Match” button on the main menu of the game. When clicked, he creates a session with default settings, like the image below:
I think my problem is in the following blueprint. The lobby creator can change the map, modes and other settings of the session, example image below:
When initialy created, with the default settings, the session shows normaly in the “Server Browser” widget, but when i change one of the settings (map or mode) he doesn’t appear anymore.
I did this on UE4 4.24-27 a few months ago and have no issues. Have i missed something?
Here is my Game Instance blueprint wich is used by the “Create Private Match” button on main menu if it help you understand.