‘/*.slnx’ entry should be added to .p4ignore.txt file (as UE5.8 generates new Visual Studio 2026 ‘*.slnx’ files in the workspace root folder) to avoid adding such files to perforce repository through any ‘reconcile’ operation.
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‘/*.slnx’ entry should be added to .p4ignore.txt file (as UE5.8 generates new Visual Studio 2026 ‘*.slnx’ files in the workspace root folder) to avoid adding such files to perforce repository through any ‘reconcile’ operation.
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Steps to Reproduce
Good catch. It may not be in until a hotfix due to timing but I’ll get it in when I can.
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This was released with 5.8.1 https://github.com/EpicGames/UnrealEngine/commit/1eba61ed778231a36816eb1b5d98cfb3d0357ed2
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Ok, thank you very much.
Best regards
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