Summary
When trying to slide
with SandboxCharacter_Mover and SandboxCharacter_Mover_Ragdoll
in Shipping build, both pawns produce wrong behaviour:
- SandboxCharacter_Mover goes below surface
- SandboxCharacter_Mover_Ragdoll enters the ragdoll state and breaks.
This does not not happen in development build.
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Package the UE5.8 GASP project with Shipping configuration.
- Start any level with UE5.8 GASP project with Mover pawn.
- Enter into running mode.
- Try to slide.
Expected Result
SandboxCharacter_Mover and SandboxCharacter_Mover_Ragdoll
should both slide on the surface/floor (collider)
in Shipping build as it is the case in Development build.
Observed Result
When entering slide state:
- SandboxCharacter_Mover goes bellow the surface and slide.
- SandboxCharacter_Mover_Ragdoll enters the ragdoll state and does not slide.
Affects Versions
5.8
Platform(s)
Windows





