UE5.8 GASP slide issue in Shipping build

Summary

When trying to slide
with SandboxCharacter_Mover and SandboxCharacter_Mover_Ragdoll
in Shipping build, both pawns produce wrong behaviour:

  1. SandboxCharacter_Mover goes below surface
  2. SandboxCharacter_Mover_Ragdoll enters the ragdoll state and breaks.

This does not not happen in development build.

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Package the UE5.8 GASP project with Shipping configuration.
  2. Start any level with UE5.8 GASP project with Mover pawn.
  3. Enter into running mode.
  4. Try to slide.

Expected Result

SandboxCharacter_Mover and SandboxCharacter_Mover_Ragdoll
should both slide on the surface/floor (collider)
in Shipping build as it is the case in Development build.

Observed Result

When entering slide state:

  1. SandboxCharacter_Mover goes bellow the surface and slide.
  2. SandboxCharacter_Mover_Ragdoll enters the ragdoll state and does not slide.

Affects Versions

5.8

Platform(s)

Windows

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