I have a couple of 2D games I started developing on Windows
They are working well and I have an orthographic camera and my sprites are at a different depth on the Z-axis so they overlap nicely
I have now moved over to Steam Deck for development (using pre-built engine 5.7.4) and a game when run (editor or outside), is showing some sprites clashing even though they are not on the same Z-level
It’s not the orthographic mode, as I have the same issue without it. Sprites flicker in front and behind each other
It’s all related to the Z-axis
Has anybody who is working on Linux got an idea why this is happening when it is fine on Windows?

