I have a couple of 2D games I started developing on Windows
They are working well and I have an orthographic camera and my sprites are at a different depth on the Z-axis so they overlap nicely and don’t clash
I have now moved over to Linux for development and one of the games when run is showing some sprites clashing even though they are not on the same Z-level
I have one big texture at Z-axis -200 and others at -100 and even that can cause an issue
Has anybody who is working on Linux got an idea why this is happening when it is fine on Windows?