My 2D game rendered fine at 1920x1080 in UE5.4
As soon as I upgraded the project to UE5.7, the game renders smaller in the center of the screen
I’ve calculated it’s 56.25% smaller
I tried setting the following in the engine ini file:
r.ScreenPercentage=100
Still it renders smaller and not filling the whole screen as it used to
The value does have an effect, so I set it to:
r.ScreenPercentage=20
This time the graphics become blurry
So my question is, what has changed in UE5.7 from UE5.4?
It appears now that even at 100%, there is some override to default to 56.25%?