I am using the latest UE 5.7.1 engine and occasionally experience random crashes, with the stack trace as follows. I have no issues when using UE5.6.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000000
FPrimitiveSceneInfoData::SetLastRenderTime
FPrimitiveSceneInfo::UpdateComponentLastRenderTime
FRelevancePacket::ComputeRelevance
`TCommandPipe::EnqueueCommand‘::`6’::::operator()