[UE5.6] 'Import failed' everytime I try importing to project

I’m having an issue with importing assets into a new UE5.6 project. Everytime I import a new FBX, regardless of settings, it fails to import it everytime while giving a vague error that doesn’t explain why it failed. Is anyone else experiecning this problem?

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I’m also having the same issue, in the import preview it shows an empty page, as if the file had no data. If the mesh has a skeleton it gets imported but materials and textures are unable to be imported. The Unreal 5.5 doesn’t have this issue.