UE5.6 Filtering Issues \ UE5.6过滤问题

UE5.6正式版文件过滤问题

A 电脑 Filter Recursively默认等同于不勾选,表现如下:

1.Filter Recursively选项无法切换为有效

2.Redirectors会导致缩略图不显示,需要重新进入当前目录才能正常

3.Show Redirectors不是实时生效的,需要重新进入当前目录才能正常

B 电脑 Filter Recursively默认等同于勾选,表现如下:

1.Filter Recursively选项无法切换为无效

2.Filter Recursively选项会导致缩略图暂时丢失,Redirectors不会导致缩略图问题,需要重新进入当前目录才能正常

3.Show Redirectors不是实时生效的,需要重新进入当前目录才能正常

为什么AB电脑的Filter Recursively有差异,我想可能继承于一个有效的UE版本,在升级前后,AB电脑状态本身就是不同的,请协助调查,感谢!

File Filtering Issues in UE5.6 Official Release

Computer A: Filter Recursively defaults to unselected, behavior as follows:

1.Filter Recursively option cannot be toggled to active state.

2.Redirectors cause thumbnails to fail displaying; requires re-entering the current directory to resolve.

3.Show Redirectors does not take effect in real-time; requires re-entering the current directory to function.

Computer B: Filter Recursively defaults to selected, behavior as follows:

1.Filter Recursively option cannot be toggled to inactive state.

2.Filter Recursively causes temporary thumbnail loss (Redirectors do not trigger this issue); requires re-entering the current directory to resolve.

3.Show Redirectors does not take effect in real-time; requires re-entering the current directory to function.

Why do Computers A/B exhibit different Filter Recursively behaviors?

I suspect this may inherit from an effective UE version where the system states differed before/after upgrading. Request assistance in investigating. Thanks!

Hi,

Thanks for reaching out. I have confirmed that we have made some changes to how the backend filtering in the content browser works in the past few releases. So this could be a side effect of that. I will try to repro this issue myself and create a bug ticket that you can reference.

Could you confirm whether both computer A and computer B are on the same version of UE (5.6)?

Thanks,

Aditya Ravi Chandran

Hi,

I have tried out the repro locally on our UE5/Main branch. While I was not able to repro exactly what you see I am noticing some inconsistencies with the 2 filters plus some general UX issues of having these two filters exist. At the very least we are missing some UI refreshes at the right time when the filters are toggled, but we will also take a deeper look into the code to see what the issues stem from.

I have created this ticket that you should be able to track once it is made public: Unreal Engine Issues and Bug Tracker (UE\-300442)

Epic is going on a company wide break for 2 weeks after today so a lot of the developers are already out, but I will make a note to flag this issue with the team once we are back. I will also let you know if I have any updates.

Thanks,

Aditya Ravi Chandran

Hi,

Thanks for the updated repros. I was able to reproduce most of what you are seeing in our mainline branch.

  1. Filter recursively is indeed broken, I’ll flag that in the ticket for someone to look at and fix
  2. The redirector filter is also broken, it is showing more than just redirectors. Will also flag this.
  3. The multi filter selection anamoly is just a quirk of the system. A double click on a filter is treated as “enable only this” which is what you are seeing.
  4. The UI refresh failures are also something we will look into.

This confirms that most of these are bugs and/or regressions. Thanks again for the detailed information.

Aditya

I have modified Unreal Engine Issues and Bug Tracker (UE\-300442) to provide information about the bug with redirectors, and created Unreal Engine Issues and Bug Tracker (UE\-301086) for the bug with filtering recursively.

Hi,

Both Computer A and Computer B have updated to the latest version of UE 5.6 through the Epic Games Launcher.

Hello, I might not be entirely clear about which specific issue you mentioned regarding failure to reproduce accurately, but it seems you belong to the development branch? I’m on the public branch Version: 5.6.0-43139311+++UE5+Release-5.6

Today after retesting on both computers, the thumbnail disappearance issue could not be reproduced. Moreover, the “Filter Recursively” results on Computer A and Computer B are now consistent (regardless of settings). The reason remains unclear and may be related to clearing certain caches and configurations.

However, the following issues still consistently reappear:

1.“Filter Recursively” state cannot be changed: On both Computer A/B, no matter how the “Filter Recursively” option is configured—and even after re-entering directories (with refresh)—filter results still include subfolders (e.g., texture resources should not appear in the Content directory as shown).

[Image Removed]2.“Redirector” filter displays unrelated results: Even after clearing all Redirectors in the project, the filter still outputs numerous irrelevant results.

[Image Removed]3.Multi-filter selection anomaly: When enabling multiple filter conditions, slow clicks function normally, but rapid clicks cause other results to be deselected.(FilterC.mp4)

4.UI refresh failures (specifically with the “Show Redirectors” option)

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To ensure accurate reproduction, the latest case file [UE5_UDN_Cases_v04.zip] is provided.