Following the official " Code a First-Person Adventure Game" tutorial:
- Created C++ class
AdventureGameMode
- Created Blueprint
BP_AdventureGameMode
derived from it - Went to Project Settings → Maps & Modes → Default GameMode
https://dev.epicgames.com/documentation/en-us/unreal-engine/code-a-firstperson-adventure-game-in-unreal-engine
Problem:
BP_AdventureGameMode
doesn’t appear in the dropdown
Why isn’t my Blueprint detected as a valid GameMode?