UE5.5 texture encoding/sRGB issue

We have looked further into what is causing that chunky rainbow reflection effect in the 3d view of the mannequin.

It turned out that was an unrelated bug in CurveLinearColor that showed up the Diffraction Material on the mannequin. This is now fixed in CL 42957844

Thanks much for that screen shot, it pointed us in the right direction to find the bug!