ue5.5 mirror reflection

I need to make a mirror, but there is a problem. It cannot reflect objects in the scene, only light.

mirror material setting

PostProcessVolume setting

project setting

I tried using this material on version 5.3, which can reflect objects in the scene, but it doesn’t work on version 5.5.

Could you put your language mode in English, please?

What I will say is, lumen looks greyed out, as in not enabled at all. So you might have a problem with either your mesh distance fields, or hardware ray0tracing being enabled.

What’s your shader model?