ue5.5 Groom cache import error

I trt to import the groom cache from maya xgen into ue5.5. Not like before, there is only assets imported successfully this time and the cache is missing. I try the same operation in ue5.4 and everything is fine. I also try to do this in ue5.4 and transfer them into ue5.5, and it works, but the groom looks incorrectly in the viewport, some of the hair grossly twist or tangle with each other.

Updated:
Guys, I find when I imported groom cache in 5.5, the dialogue will show that the vertex of the cache are different with the one of groom static asset, so it aborted the groom cache import. But it won’t show this error in unreal engine 5.4 or any previous version and the cache can be imported successfully.