Hello, I am trying to write a function to expose to blueprints that will convert a DynamicMesh to a ProceduralMesh, in order to simulate physics on it.
But for some reason I can’t include classes from GeometryScript/ :
In my project Build.cs file I have included these modules:
"ProceduralMeshComponent", "GeometryCore", "DynamicMesh", "GeometryScriptingCore", "GeometryFramework"
But still my includes are not working.
Any help is greatly appreciated, I know I must be missing something but not sure what at this point