UE5.4: Error with "USDImport" node in Cloth Asset (Invalid input LOD 0)

Created an image in MarvelousDesigner, uploaded it to ClothAsset in Unreal Engine. I did everything as in the documentation. When animating a character, clothes react beautifully to body movements, But bugs constantly occur in the neck area. It feels like the head and neck do not affect the clothes, unlike the body. How can this issue be solved so that the neck does not break the clothes during animation?