UE5.4 (and 5.4.1) shadows are broken in VR (VR Template, default settings)

Just blown away on how difficult to have simple movable shadow on a built package is…

This is just overwhelming and non sense

I have the downloaded the Movement sample

GitHub - oculus-samples/Unreal-Movement: Body, Eye and Face Tracking code sample.

and it has movable shadows.

I have copied all the .ini settings and everything else to my project, but shadows only work in the “movement” maps

I just give up

Thanks @Uno1982 for posting such detailed tutorial and for the files! …still too difficult

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