Hello. Hope everyone is doing well. Unfortunately I’m facing an issue. The server spawns in when its a listen server however the Client isn’t spawning. Im not sure why this is and any help would be appreciated. From what I have done so far, Its a basic player just to test multiplayer using a single RPC, and the player spawns in using the OnPostLogin.
A few more images are shown below.
p.s. BP_PlayerController is completely empty