UE5.3 Multiplayer Basics | Client Not Spawning

Hello. Hope everyone is doing well. Unfortunately I’m facing an issue. The server spawns in when its a listen server however the Client isn’t spawning. Im not sure why this is and any help would be appreciated. From what I have done so far, Its a basic player just to test multiplayer using a single RPC, and the player spawns in using the OnPostLogin.

A few more images are shown below.


p.s. BP_PlayerController is completely empty

Oh, Nevermind, turns out the gamemode I was using wasn’t the same one in the level. The code above works so if anyone wants to use it feel free

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