Hi!
I have opened the Handheld AR template in UE 5.3 and made no changes to the template at all.
Android studio Flamingo 2022.2.1 Patch 2 May 24, 2023
All SDK, NDK, JDK setting were made by an official Unreal tutorial.
The problem is following.
When I made quick launch on device (tried Honor 70, Honor 20 Pro, Xiaomi Mi 9 Lite), it gives an error:
LogPluginManager: Error: Unable to load plugin ‘XRBase’. Aborting.
App is launching for a split second then closes on the Unreal logo without any notifications.
When I get the app packaged (packaging is successful btw) and installed on the device via USB the app crashes as well at logo screen.
Sometimes when I trying to quick launch the same error begins to pop up about AR utilities plugin or ARCore plugin.
Restarting them as well gives nothing.
Help pls!
Is there a problem with AR template in UE 5.3?