UE5.3 cannot build project

Hi villinx…

I opened up Visual Studio installer, installed a version of 14.38, not exactly the version after the .38. The installer does not list that level of version detail.

Is this the config file that gets created for your project or is this a global file?

If it’s a global file to all UE projects, where does %appdata% point to?
I thought it might be the AppData folder on my c:\users\me\AppData folder, but that path does not exist like that,

I do have these two paths

  • c:\users\me\AppData\Local\UnrealEngine\
  • c:\users\me\AppData\Local\UnrealBuildTool\

Neither of which seemed to have the BuildConfiguration.xml file.

But I do see the BuildConfiguration.xml file in my local project’s directory structure.

  • D:\DEV_WORKSPACES\Unreal_Workspace<myprojectname>\Saved\UnrealBuildTool\

So, I edited it to be identical to yours, I’ve been able to verify that I have the exact same version installed as you show in your image. I edited, saved tried to build in VS 2022 community and am still getting the same errors.

<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
    <WindowsPlatform>
        <CompilerVersion>14.38.33130</CompilerVersion>
        <ToolchainVersion>14.38.33130</ToolchainVersion>
    </WindowsPlatform>
</Configuration>

I tried blowing away the VS project file, and other directories that is common in times of need, rebuilding the solution, then tried to re-compile, but still getting the same errors…

Thoughts?

EDIT
I found this article and right at the top it states where to find the global buildconfigfile.xml…
Once I found it, and changed IT, everything compiled!

Thank you so much for the direction on this villinx, you are a life savor!