I have noticed since moving to 5.2 that anytime I try to use Translucent Blend mode and two sided foliage with Hardware Lumen, the resulting material becomes completely white compared to 5.1 where everything looks correct.
I am using an RTX 2080 Laptop. I am not sure what might be causing this issue, whether its a unreal engine issue or a gpu problem.
Anybody experiencing this as well? Will appreciate any help I can get.