[UE5.2.1, Bug report] Widget elements disappear on widgets with inheritance

What I meant is that last time I used widget inheritance like that, it was not possible to add widgets to a tree when the parent class also has widgets within its tree (compiler error).

I realize I haven’t tried this specifically with named slots and that I am not aware of any changes to this in UE5. Sorry that was not very helpful :slightly_smiling_face: