glex
(glex)
December 7, 2022, 4:02pm
8
Looks like there are others who were having issues as well. Didn’t know it was a nanite issue so wasn’t even able to find these posts with my initial search:
Hi.
I noticed an issue using Nanite assets along the Foliage tool.
Clicking onto a single instance of a foliage highlights it but actually select another one, as the pivot of the object and transform editing are applied on another instance. (cf screenshot)
So far the workaround is to disable Nanite from the foliage assets, as it “fixes” the selecting and pivot issue, do the instance editing as wished and re-enable Nanite.
Unless there is something else to actually fix this problem?
Thanks f…
Hello everyone,
I encountered a weird bug with the Transform Tool today (searches on google and the UE forums didn’t yield any similar threads).
I painted Nanite enabled rocks and branches with the Foliage tool - they don’t have any leaves, transparent bits or similar, so I expected no issues. They displayed properly and painting worked as usual. Eventually, I wanted to Foliage Select a single instance of one of these Nanite enabled Meshes to fine tune their placement.
[220927_Foliage-Bug_01…
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