UE5.1 - CPU Lightmass: "Build All Levels" don't bake actors

Hello since UE5.1 CPU Lightmass don’t bake actors and hide all actors in my scene.

I get this issue when I run a CPU Lighting Build using “Build All Levels”.
If I’m using “Build Lighting Only”. the shadow build correctly

And I get this issue on native projects from build source engine.

Thank you.